Lee Lynch

Lee Lynch’s YouTube Folk Anthology is a selection of songs by artists whose music is exhibited and proliferated on YouTube. The project is inspired by The Anthology of American Folk Music, a six volume set produced by Harry’s Smith (1923-1991) a New York based experimental filmmaker who had been collecting folk music and field recordings since he was a teenager. For Raflost’s 2021 edition Lee has created a limited edition set of vinyls for his Volume One edition “Songs of Affirmation and Unrequited Love”, a collection of favorite tracks that he and his fellow artist Christian Cummings have discovered on YouTube over the last decade. The vinyls are in an addition of 5 with covers that feature handmade artwork of a still from Harry Smith’s unfinished 35mm collage animation The Tin Woodman’s Dream. On Sunday at 15:00 at 12 Tónar Lee will be giving a talk on the project as well as screening the videos from the songs featured on the album.

Raised in Redding, California, Lee Lorenzo Lynch (1980) has been making films and art since the age of 13. He holds a BFA in Film from California Institute of the Arts and an MFA in Fine Art from the University of Southern California. His films have been exhibited at FIDMarseille, International Film Festival Rotterdam, Full Frame, The Viennale, Tribeca, and Sundance.

Ella Fleck

Ella Fleck (www.ella.zone) is an artist and writer living and working from Derbyshire U.K. Working often with people, performance and sometimes digital tools, she thinks about different ways to nurture social practice and play in a digitally dominant world. Ella co-founded and is facilitating DARP (Derbyshire Artist Resident Program – www.darp.media). In 2018 she co-founded 650mAh in Hove, U.K (www.650mah.com). She has written for Frieze, Art Et Al and Dazed. Ella is also 50% of @ellaandJaana on OnlyFans, a digital self portrait playground that she updates semi-regularly with Jaana Kristiina Alakoski. She currently spends her time drawing, roleplaying, writing and making small browser projects.

After running Dating Sim as a one-on-one performance game on zoom, Ella has adapted Dating Sim to be performed as a role-play love poem between her, her computer and an audience.

Egill Sæbjörnsson

Egill Sæbjörnsson’s video installations consist of real objects, projected video images, often self generative and combined with arduino technology, and sound. He has also a large bulk of work in both performance and music writing. His work can be perceived as a technological continuation of painting and sculpture. Recently curator Hans-Ulrich Obrist described them as an augmented reality work without using the glasses. Egill’s Sæbjörnsson’s work often make us confused and surprised and leads us to pose ontological questions, doing so in a way that both he and we enjoy. His works are known for their lightness and humour and are of an experiential nature, often requiring neither instructions nor education in order to be understood, yet with an underlying seriousness and thought. In his book Stones according to Egill Sæbjörnsson he proposes the idea that art is a species that coexists with humans in symbiotic way. The relationship between what is called mind and physical reality is of great importance in his work. And how emotions, fantasy and reality connect. In 2017 Egill Sæbjörnsson represented Iceland at the Biennale Arte 2017 in Venice, where he let two imaginary friends, the 36 meter tall, people eating trolls, Ugh & Boogar, take over the exhibition concept. His public art piece for the Robert Koch Institute in Berlin is the first permanent, self generative video installation in an outdoor space in Germany. Last year he was nominated for the Ars Fennica Art Price in Finland. Egill Sæbjörnsson studied new media at the Icelandic College of Arts & Crafts in Iceland 1993 – 1997 and in Paris VIII StDenis from 1995 – 1996.

Idun Isdrake


With a background in game design, film directing and archaeology, Isdrake has covered the span of human and technological development, learning from the past to diversify the future through creative actions. Isdrake is also the founder of the game innovation lab Collaboratory and the game art gallery Epic Unidragon.

Researching the bias in technology and solutions for equity, empowerment and freedom of diverse identities is at the core of their work, currently focused on cyborg art, metaverses and body modifications as voice.

Isdrake will give an insight to their work and open up for dialogue and collaboration with the participants.

www.isdrake.com

Atli Bollason


„Eins og raftækjaruslahaugar heimsins bera vitni um þá hlaðast vonir gærdagsins upp allt í kringum okkur. Það væri fávísi að afskrifa allt sem þar liggur í nafni herskárrar hugmyndafræði sem krefst eilífs vaxtar. Þess vegna heillar skapandi notkun úreltrar tækni mig. Það er ekki sökum nostalgíu heldur því úrsérgengin er tæknin loks frjáls undan upprunalegu hlutverki sínu. Hún er öðru fremur vettvangur leikgleði, tilrauna og fegurðar, með afskaplega takmarkaða möguleika til að þjónusta efnahaginn. Þar búa róttækir möguleikar hennar: hún hafnar gildismati fjármagnsins og reynir að skapa merkingu eða hughrif úr því sem er verðlaust.“

Atli Bollason er listamaður og nautnaseggur sem býr í Reykjavík.

Hákon Bragason


Hákon Bragason graduated from Iceland University of the Arts with a degree in visual art in 2019 and has since held private exhibitions, participated in various projects and regularly participated in group exhibitions. He mostly works with interactive installations, virtual reality and mixing of craftsmanship, machinery and digital parts. The fundamental factors in his works are mostly based on the position of the individual versus the surroundings, experience and perception.

Hákon Bragason útskrifaðist úr myndlist frá Listaháskóla Íslands vorið 2019 og hefur síðan þá haldið einkasýningar, tekið þátt í ýmislegum verkefnum auk þess að taka reglulega þátt í samsýningum. Hann vinnur aðalega með gagnvirkar innsetningar, sýndaveruleika og samblöndun handverks, véla og stafrænna þátta. Grunnþættir verka hans byggjast aðalega á stöðu einstaklings gagnvart umhverfi sínu, upplifun og skynjun.

SÚL_VAD (Ásdís Birna Gylfadóttir & Ragnheiður Erla Björnsdóttir)

SÚL_VAD is an ongoing collaborative project between visual artist Ásdís Birna Gylfadóttir (1993) and composer Ragnheiður Erla Björnsdóttir (1993).

Growing up together in a small town in Iceland, their friendship, passions, interests and ideas were shaped by the freedom of their natural surroundings as much as they were influenced by the limitations of their environment. The duo’s unique way of collaborating and creating work together, while living in different countries for the past 6 years, has led to multiple different projects. Their artistic collaboration began when they created the audiovisual performance Ymur, premiering at the European audio and art festival Tut Töt Tuð in the Netherlands in 2017. Since then, their work has been presented at various exhibitions and events in Sweden, Austria, Iceland and The Netherlands.
Their work is experimental and observational, using video and audio as a means to collect information and material as well as communicating ideas to each other – resulting in interesting installation works and performances where the two mediums blend together. It explores the relations and opposites between the visual and the auditory, the natural and the superficial. It focuses on the seen, the heard, the felt elements of the world around us and gives new perspectives and roles to borrowed natural elements. Taking inspiration from the visible and hidden world of Icelandic nature, the contrast between human nature and nature, the weather and stories from their grandparents, amongst other things, each work is an autonomous result of their collaborative research of various perspectives and topics important to the artists, including social issues, human behaviour, and the spiritual mind to name a few.

 

 

HELIO

 

Awakening is grasping,
is rising is becoming.

A single word has multiple meanings. Round and around, a constant circular movement. A circle has no beginning, no end. The Earth keeps moving around the Sun.

 

Resisting is noticing,
is trying is digesting.

Silence is the loudest with no one around. Our surroundings shape us and restrain us. The mind reacts and the body acts.

 

Imitating is observing,
is attracting is connecting.

A single emotion is far and near. Thoughts connect us and thoughts separate us. We learn from doing, from seeing, from hearing, our senses are tools leading us through.

 

Repelling is pushing,
is forcing is exploding.

No reaction is right, no reaction is wrong. Nobody has full control. We are nature and nature is us.

 

Raging is punching,
is struggling is objecting.

A single feeling has multiple explanations. Eye contact is human contact, connecting and disconnecting. Frustration is a force.

 

Accepting is surrendering,
is complying is resting.

A single word has multiple meanings. Round and around, a constant circular movement. A circle has no beginning, no end. The Moon keeps moving around the Earth, round and around.

 

 

Credit:

Dancers: Gabriel Marling Rideout, Marikki Nyfors, Sóley Ólafsdóttir.
3D scans by Arna Beth.

About the work:

Helio is an audiovisual installation piece. The visual part of the work is a result of graphic notation research by visual artist Ásdís Birna Gylfadóttir. Through a collaboration with dancers Gabriel Marling Rideout, Marikki Nyfors and Sóley Ólafsdóttir, she has developed a unique dance notation system inspired by topographic maps.

 

The performance embodies the eternal cyclic movement of existence, inspired by the Earth’s orbit with the dancers moving in a constant circular movement. Containing six chapters, each can be described as a layer, where a layer is represented by a word from the text accompanying the work. Each word describes the movement of the layer they are paired with and every layer gradually adds to the story. The audio is controlled by the same words, creating a mystical and elusive soundscape by composer Ragnheiður Erla Björnsdóttir.

 

RAFLOST 2021

The Festival for Electronic Arts in Reykjavík will be taking place in experimental art performance space MENGI and record shop/culture center 12tónar on the 13th – 16th of May.

 

All events are free, but to support the festival you are welcome to buy a “RAFLOST Stone” for 2000 krónur.  For sale in Mengi.

Thursday 13th of May

Friday 14th of May

Saturday 15th of May

Sunday 16th of May

  • 15:00 YouTube FOLK Anthology TALK and Barbecue : 12 tónar

(this page will update : stay tuned)

 

 

Raflosti

Raflosti 2020 consists of four collaborative web art projects by students of Iceland University of the Arts.

 

when time passes by where does it go?
https://youtu.be/lAxqVab0Ydc

  • Brenda El Rayes
  • David Iñiguez Mangado
  • Ísidór Jökull Bjarnason
  • Páll Cecil Sævarsson

 

Vallery Gallery
http://www.raflost.is/vallerygallery

  • Alvar Rosell Martin
  • Gustavo Nicolás Villanueva
  • Óskar Þór Arngrímsson
  • Þórunn Dís Halldórsdóttir

 

Immersive Birthday Party
https://www.facebook.com/Immersive-birthday-party-experience-105470651182503/   

  • Elvar Smári Júlíusson
  • Karl Magnús Bjarnarson
  • Maciej Waleszczyk
  • Nökkvi Gíslason

 

Comprehensive Wildlife Cyber Conservatorium
http://www.raflost.is/cwcc

Synth.is

Sound design as a search for novelty:  Anyone online can breed unique sounds at [synth.is] by evolving neural networks and combining them with synthesizer patches.  Interesting sounds can be published so others can further evolve them.  Published sounds can be downloaded as (SFZ) sample packs for use in the various Digital Audio Workstations, such as Ableton Live.  Sonic Pi code snippets are also auto-generated for each sample pack, so it’s easy to bring them to the next live coding session.

“From so simple a beginning endless [wave]forms most beautiful and most wonderful have been, and are being evolved.” — Charles Darwin.

“Melodic possibilities have been exhausted, chord progressions are spent. The natural evolution of music is in exploring novel timbres and experimenting in noise” — The Art Of Noise by pATCHES.

@wavekilde

Sigríður Birna Matthíasdóttir


Sigríður Birna Matthíasdóttir completed an MA in design exploration and translation at the Iceland University of the Arts last spring. Prior to that, she studied fashion design at Studio Berçot in Paris. Currently, her work involves avatars, virtual fashion, and face filters for Instagram. Using digital technology to examine and develop new aesthetics and standards of beauty.

Dates 2020 & Open Call

The RAFLOST festival will be taking place on the 21st-24th of May 2020 at various venues in Reykjavik.  As a platform for ideas and experiments with new media/electronics/technology/sound/art/performance/feelings/cyber/organism/etcetera the festival will bring together local and international artists.

If you are interested to perform or participate in the festival, please send a message to: raflost@raflost.is (please note that RAFLOST is an ultra-low-budget festival with limited production possibilities).

https://www.facebook.com/raflost

 

Jeffrey Alan Scudder

(Photo from a performance in Malibu, California (June 2018) 📼 Watch video here)

Radical Digital Painting groups and presents several ideas and artifacts related to contemporary painting and contextualizes its connection to historical processes and digital technology. It is inspired by and is a continuation of Radical Computer Music.

Through demonstrative, interactive performance lectures, American artist and educator Jeffrey Alan Scudder presents homegrown software inventions and new theories about painting and picture making.

He has performed more than 60 times since 2016 across the US and Europe, mostly in art schools for students, and often with collaborators Goodiepal, Casey REAS, Julia Yerger, and Artur Erman.

A Google search for “digital painting” today mostly brings up Photoshop tutorials related to translating age old representational painting techniques to computational media, but the topic of digital painting has much more to offer fine arts in terms of poetry and theory.

Painting software today has largely developed out of a need for traditional artists to keep up pace of work in large scale mass media production pipelines, like those of video games and movies. Few systems have been developed to explore the spontaneity and spirituality present in modernism and contemporary art and further develop the language of painting in general.

Jeffrey has created several programs that highlight abstract expressivity, play, and improvisation over production quality and technical control.

In addition to software demos, new theoretical models of image resolution, computer literacy, and picture making are illustrated, described, and connected to the history of abstraction in drawing and painting. New ways of approaching drawing are also presented.

He presently spends all his time traveling, performing, and continuing to develop his software and media performances.

From Summer through Winter of 2018 he was traveling and lecturing with the Danish composer Goodiepal and his band GP&PLS throughout Europe. Jeffrey’s work Ten Minute Painting is now a part of the International Goodiepal Collection at the SMK Statens Museum for Kunst in Copenhagen, Denmark.

🔊Listen to a podcast from LA, published by The Art Word in January 2019 on Radical Digital Painting.

📼Watch an hour long webinar on Radical Digital Painting, given to the Digital Painting class at UniArts Helsinki.

🔊Listen to another podcast published by Are.na in September 2018 on Radical Digital Painting between both Jeffrey & the GP&PLS band members.

Jóhann Eiríksson and Hallvarður Ásgeirsson

Jóhann Eiríksson and Hallvarður Ásgeirsson meet at the crossing of industrial and electro acoustic music. They will perform a piece combining the feedback instrument Varðiphone with modular synthesizers.

Jóhann Eiriksson has been active in the Icelandic music scene for decades. He is a founding member of electronic / post industrial groups Gjöll with writer / vocalist Sigurður Harðarsson , and Reptilicus with Guðmundur Ingi Markússon. And has also released solo projects under his own name (or variants thereof). As well as being an influential musician, he has worked with a diverse group of artists as a producer. http://johanneiriksson.com/

Hallvarður Ásgeirsson is a composer and guitarist working with the metamorphosis of live instruments. He uses a custom built Varðiphone, working with feedback and using a modular pickup enabling isolated processing of each string. He has written music for the films The Disadvantages of Time Travel and the Moment by Richard Ramchurm and the dance pieces Scape of Grace, Blýkufl and Predator by Saga Sigurðardóttir. He has released several albums on his own label Andrými and on Paradigms Recordings. http://hallvardurasgeirsson.com

Kaðlín Sara Ólafsdóttir

Kaðlín Sara Ólafsdóttir is a sound artist currently studying at the Institute of Sonology
in The Hague. Mostly she works with tape and cassettes, exploring the possibilities of
low-quality sound and obsolete materials. Kaðlín makes sound installations and live
performances using modified cassette players and old cassettes, exposing the fragile
materiality of the cassette and the recorded stories that it holds.

Kaðlín will perform a piece called læti, for a hacked cassette player, live electronics and voice.